Simple reaction time | A single card was presented face down in the centre of the screen. The was player instructed to press “yes” whenever the card turned face-up. Fifteen trials were presented and the test was repeated three times; at the beginning, in the middle, and at the end of the battery. All other tests were presented just once | Motor function |
Choice reaction time | This test used the same stimuli as above, but the player was now instructed to indicate whether the card was red by pressing “yes” or black “no” | Decision making |
Congruent reaction time | Two cards were presented and the player had to indicate if they were same colour or not by pressing “yes” or “no” | Simple attention |
Monitoring | Five cards moved simultaneously on the screen and the player was instructed to press “yes” as soon as one card moved outside a predefined area | Divided attention |
One-back | The player was instructed to indicate whether a new card was identical to or different from the last by pressing “yes”or “no” | Working memory |
Matching | Six card pairs were presented at the top of the screen and the player had to decide whether a pair presented at the bottom of the screen matched any of the above | Complex attention |
Learning | Incidental learning: this followed immediately after the matching task, and was identical to that task except that the six pairs were turned face downAssociate learning: similar to the matching task, however, the pairs were turned face down when the player correctly indicated a matching pair presented at the bottom of the screen | Learning and memory |